using System;
using System.Collections.Generic;
using Sce.PlayStation.Core;
using Sce.PlayStation.Core.Imaging;
using Sce.PlayStation.Core.Environment;
using Sce.PlayStation.HighLevel.UI;

namespace Nyanimals_UI
{
    public partial class MainMenu : Scene
    {
        public MainMenu(EventHandler<TouchEventArgs> world, EventHandler<TouchEventArgs> race, EventHandler<TouchEventArgs> exit)
        {
            InitializeWidget();
            Button_World.ButtonAction += world;
            Button_Race.ButtonAction += race;
            Button_Exit.ButtonAction += exit;
        }
        
    }
}
